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01062022

First day of June. A wet, cool day, with heavy rains throughout the afternoon. It’s provided me a good opportunity to collect my thoughts, and reground myself in the work for the coming month.

I didn’t make as much progress today as I’d hoped. I started implementing the timer for the questions, but didn’t get very far as I got needlessly distracted thinking about the design of the icon. (I have a tendency, I’ve come to realise too late, to overcomplicate these kinds of things at the expense of greater issues.) Tomorrow I will have it implemented by the end of the night, along with the next batch of questions.

I’ve also renamed a number of iconographic sprites in (a probably futile) pursuit of a more unified naming scheme. I suppose now would be a good time to stake, for future projects, a commitment to a reasonable set of conventions. Too late for now, though…

By next week I hope to have completely finished this wretched test, so that I may resume work on the parts of the game that actually matter (and which actually need to get developed). I shall have my producer hold me to that in tomorrow’s meeting. I’ve spent too much time messing around with this beyond reason, and – at least for now – with little apparent payoff.

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