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03112019

Didn’t actually end up working at all today, although I really should’ve. Well, the work week resumes in proper tomorrow. I’ll have to go back and clean up a bunch of old stuff: audio for kicking out fires, implementing the other lighter types, animations for erecting the tent framework and pinning the lines, audio for the entire tent process, taking down the tent… 

In short, there’s a lot of stuff that, in my desire to meet each weekly deadline (a deadline that I must remind myself doesn’t even actually exist in any meaningful external sense), I’ve been neglecting to take care of properly and it’s really beginning to show its effects, both in the numbers and my overall satisfaction (or lack thereof) with my work these past few weeks. It’s important to produce things in a timely fashion but it’s even more important to ensure a consistently high level of quality and if I had to sacrifice one for the other ti’d be the former without hesitation – yet somehow I seem to have forgotten that.