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05012020

Finally finished the exterior door for the outpost. Asides from the audio and player animations, the mechanics and animation are now completely finished, including the shadow mask. I don’t know how this shit took me nearly two days to figure out but I’m glad it’s finally over with.

I think I’ve contracted a mild cold, undoubtedly from my time in the city. So far it’s tolerable, but it’s very noticeable and I’ve noticed that these past two days I’ve been feeling unusually lethargic. Granted, it could be due to any number of other factors, but I definitely suspect this recent affliction has been slowly sapping my strength. I didn’t spend much time today doing anything for the campaign so tomorrow I’ll have to start putting in some work. It’d probably be best to start by actually reading and responding to some of the messages that have begun to accumulate in my inbox…

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05012020

Saw Ip Man 4 today in the AMC Empire with Sawyer, Nick, and Ash. It was superlatively good in a certain manner I can’t quite describe. I suppose a good amount of my appreciation for it was built on the foundation of having watched the last three films in rapid succession over the past few days; but the fourth film, especially with the past three driving it, is really quite astounding and an incredibly moving and effective finale for the series.

Launched the Steam page today! It happened a bit later than I wanted and the initial Twitter post is not doing as well as I’d hoped (although I suppose that was pretty predictable as the image I made for it was substandard), but I’m glad to have finally gotten it out of the way. The first results come out tomorrow around noon, I think… well, I’ll know for certain then how well it did.

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