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05102022

Spent last night with Haolun, until this afternoon. We had a long talk today about my difficulties with work. I feel better about it, or at least more motivated. I guess we’ll see how I feel after tomorrow morning’s meeting.

I realise I’ve completely lost touch with the essence of my work. These past few months I haven’t thought about any elements within the game itself. All I’ve been thinking about and struggling through are questions about how I think others may perceive this project: whether through the tutorial, or various mechanical systems, or the marketing, or this goddamned trailer. I haven’t thought about the characters or the ideas driving this work at all in what feels like over a year now. 

After this trailer is done, I’m completely pulling back. No more of this, all of these distractions. I’ve allowed myself to be buried by all this irrelevant noise. I need to reorient and rediscover within myself what makes this game matter at all to me, and just spend time with that alone, on my own, moving forward. Everything else is just static.

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