10042022
Back to work.
I spent all of today working on the graphic assets for the bootup sequence. it took a bit longer than I predicted, but I think it’ll be worth it: it looks pretty interesting, and will certainly help to set the tone of the game. I’m in the process of implementing it now: the password check, specifically. Once this part is done, the CPBE itself shouldn’t be too much of an issue. I also need to figure out a way to intuitively write control prompts, which will be the most difficult part…
I hope to be able to get the system tutorial + CPBE fully implemented into a build by Tuesday. The timing’s gonna be a bit rough, but I think I can do it.