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10062020

Ludicrously hot today, I spent most of the day with a wretched headache. In any case, not really much to say in terms of work: just worked on a new room today. I still have yet to add any collisions into the environment, but as far as appearances go, it doesn’t look too bad. The hardest part is making sure the environment feels continuous both with regards to the topography and map, and more importantly between adjacent cells. I’m still working through photographs and videos frame by frame trying to piece together some kind of cohesive vision but it’s proving much more difficult than I expected. Maybe I shouldn’t have chosen such an inherently frustrating terrain to work with from the start. Well, too late now…