12062020
The constant rain yesterday cleared up all the humidity and as a result it was actually very pleasant outside today. I spent the day working on a new environment and connecting it to the opening area. I’ve also completely mirrored and retouched the first overlook area which begins the game: it makes more sense spatially to have it in the original position rather than mirrored (as it was previously). Tomorrow I’m gonna try to figure out how to transition the areas more seamlessly into forest. The problem, as usual, is the complexity of the terrain and foliage distribution in reality versus the perspective and visual style I’ve chosen to work with… if there was ever a temptation to move to 3D, this would be the impetus.