spncryn/log

12092019

Spent most of the morning trying to get the water reflection shader working in the context of a pond… it was stupidly frustrated and in the end I didn’t even manage to get it working even remotely properly. I’m honestly thinking about just dropping the system altogether at this point in favour of a slightly less impressive, but far more straightforward solution that I’ll actually be able to understand. Of course, that being said, I still have yet to make said solution, and I’ve yet to find another option that’s free and accepts open-source, so…

I spent the afternoon with Aurora. We went to the diner and then sat by the lake for several hours. It was pretty nice. The sky today was bleak and I felt a pervasive sense of melancholy, although not particularly negative. When I returned home I found it rather difficult to concentrate although I gave the pond a few more attempts before giving up completely. Maybe I should give it a bit more time tomorrow… although I really do feel like I have to move on at this point.