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16062023

Another good workday. Pushed my first commit of the year, I’m pretty sure.

Set up the link point to the basement in the outpost, so the player can now move between the two in-game. There are a lot of issues with regards to the lighting system though, and the movement animations for Avery are completely broken when she’s in the basement. I don’t know how to solve it right now.

This is one of the biggest issues, I’ve come to learn, about working on things for so long. I’ve almost completely forgotten how I built so much of the early systems in the game. So much of it just seems so convoluted as to appear effectively foreign to me.

I need to focus on producing a whole bunch of assets tomorrow, as well as getting the update written. I’m going to go to sleep early and try to get it all out by the afternoon.

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