spncryn/log

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17012022

I’ve been wearing myself pretty thin these past few days on this work schedule, but by tomorrow it’ll be over (or at least I’ll no longer be able to claim it as an excuse). To be honest, I think there’s a very low chance I’ll even pass selection at all. But it’s still something to work towards, regardless.

Spent almost the entire day going over UI stuff. Both the computer and PDA interfaces have seen some general QoL improvements which include a fully revamped built-in “error reporting”, a new (still pretty shitty-looking) dynamic nine-slice solution for popup windows, and macro-based string fetching, which aims to consolidate text-heavy elements into a single area so that I don’t tempt myself with suicide somewhere down the line if localisation ever comes into question.

I’ve kinda resigned myself to the fate that this submission is gonna fall completely short of my overall ambitions with the title – although at this point, I think it’s time to really start asking myself why it’s taken me two years to get to a point where I still can’t even produce a single releasable version of my work that I feel CAN effectively articulate my intentions – but nonetheless, tomorrow, I’m gonna spend as much of the day as I can tolerate adding in item descriptions and brief narrative elements wherever I can, if only just to maintain the illusion that all of this is currently building towards something and that I have a plan.