spncryn/log

Menu

19042019

Another productive day. I was able to finish off the major elements of the main menu (on stream, as well, which has proven to be far more effective at improving concentration than I would have thought), which means the next step is to start working on either the backend for the card shuffle (and the interface too, although one step at a time), or the initial narrative framework. I’ve spent the past week doing a lot of UI and visual and coding stuff; I think it’d be best to take a break and start working on writing again, which I’ve neglected for a good month and a half, probably more, now. This weekend, I’ll take a brief break, and then transition back into writing next week.

Speaking of which…

I still have yet to even touch 6.0, despite telling myself I should work on it every single morning when I wake up. The more I tell myself ‘one of these days’, the less likely it’s gonna happen: it’s really started to get to my head at this point, and I think I have to just sit down one day and commit to it. I’ll dedicate Sunday to working on 6.0. 

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