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19042022

Another slow day in terms of progress, although it went by rather quickly otherwise. I saw the doctor again today. It feels like I haven’t seen her in much longer than it’s actually been. I must confess, it made me happy to see her.

Anyways, I implemented the final parts of the boot sequence, which include a very brief animation for transitioning between screens, the shutdown sequence, and a sequence during the login procedure that shuts the game down and wipes all user data after multiple consecutive failed attempts. There is one last thing I need to do, which is deciding if I want to conceal the password, and how I would go about doing that; but it’s entirely a stylistic thing at this point and the functionality is already there.

Tomorrow I’m moving on to building the core of the CPBE.