19082023
Woke up late again today, felt vaguely unwell but was able to push through it and get stuff done. I finished the file transfer element for the static PDA interface when interacting with the field camera, and am quite pleased with how it came out looking. I might make one further modification to it later by adding in a subtle animation for inserting and removing the cable into the camera itself, but for now, it’s good enough.
I’ve moved on to the interior of the outpost, where the rest of my work will be concentrated. The plan for the next two days (hopefully) will be to finish all of the relevant tasks in and around the basement, particularly revolving around the worm farm. I significantly improved the legibility of the entrance to the basement, although I still feel like I need to come up with better signposting to direct the player to recognise as an actual interactive element. It’s not the end of the world if I can’t, but right now, as it stands, it only passes barely.
Tomorrow, I’m going to start by cleaning up the visual interior of the basement itself, which I imagine will take quite some time, and build all of the furniture. At the very least, it will be a great boost to morale to see it finished, and help carry me through the next few days.