spncryn/log

Menu

21042019

I actually did manage to finish the main menu by the end of the weekend! In a rare streak of effectively unbroken productivity, I managed to work throughout the entire weekend and now not only do I have the finished interface, but also, I actually feel like I understand some things better than I did before by virtue of actually taking the time to work through the blunt technicalities. On top of that, I also managed to get a whole lot of progress done on 6.0 the other night; it’s not quite ready for release yet, but it’s definitely getting there and now that I’ve managed to get past the initial drag of starting up again, it’ll be a good deal easier to get going over the week. Speaking of which, for next week, I’d like to:

– Release 6.0 (for real, this time).

– Lay out a rudimentary narrative framework for We Are Young

– Finish the spec document for Abdullah (and for myself as well). 

I’m feeling pretty optimistic about the chances of all of these things being accomplished for once. Hopefully I’ll be able to continue maintaining good progress, and (probably more importantly) good spirits.

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