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22082023

Seeing Ada made me feel a lot better, but unfortunately I wasn’t able to get much work done during the day on account of my tiredness. The worst of it has passed though. I was able to get a bit of stuff done in the evening when I awoke: I finished the visual asset for the worm farm, and have begun to draw animations for Avery for the interactions. I don’t know if I’ll have the time right now to create full close-up shots of each of the farm layers, but I’d eventually like to add those. I hope that tomorrow I’ll more productive.