23032020
Missed my entry yesterday because I fell asleep again in the evening, but there wasn’t much of anything to report anyways. Today was considerably more productive, and I managed to maintain a steady and consistent pace of work all throughout the day. I managed to accomplish a number of tasks, the most major one being a significantly-improved UI experience for the developer console (which has also had a number of commands added/cleaned up). I spent the latter half of the day working on new sprites for furniture within the outpost, which I’ll hopefully be able to implement tomorrow.
I’ve been feeling pretty disrupted lately on a number of levels. Gonna just try to just work through it…