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23062020

Despite the godawful heat and humidity once again, I was able to work steadily this afternoon and got a decent amount of work done. I made a few new tree variants as well as several new rooms. I also got a decent amount of backend work done on various effects, including improvements to the item pickup UI, and reallocating the shadows to their own independent surface (not sure what this can be used for yet, but it’s now available in case anything comes up in the future).