spncryn/log

Menu

27042022

Created the system config menu today. The visuals are complete, as well as the menu listings. I still need to implement the actual functionality – mapping each option to an actual in-game value, having the toggles and sliders dynamically adjust based on the values, saving and loading them, etc – but I made good progress today.

Working on the new functionality has made me reconsider potentially redoing how I was handling saving/loading my config files before. Previously I’d saved to a single INI, but consolidating most of that to this new system, which uses a ds_grid, seems like a better choice instead of splitting the data into two separate files. I’m gonna work with it a bit more tomorrow and see if I’m able to arrive at anything.

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