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30032021

Today was not as bad as the days before. The weather was very pleasant and I felt a lot better in general, especially after I visited the doctor. I won’t be able to see her next week so I hope my mood can remain relatively stable until the week after. I think it’ll be okay though. It feels like a lot of my stressors dissipated, or at the very least, receded today.

I finally decided to re-attempt converting the project file to GMS2.3. In my last few attempts, which were over a year ago at this point, I suffered some major technical issues and in general I found the new update to be rather dramatically overrated in terms of the expanded utilities it promised. 

This time however I’m compelled more by necessity: a project that I’m collaborating on as designer is targeting a Switch release, and I discovered today while watching Nate port Dogworld that the Switch runtime will not function properly with earlier versions of GMS2. So I decided to just bite the bullet again and commit this time. 

It seems like they fixed a lot of the issues and incompatibilities that I’d been plagued by the last time I tried. The transition was remarkably smooth and as far as I can tell, the project seems to work completely fine without any major modifications to the code base. I still have to get used to some of the new code-based features they’ve implemented, but overall the process went astonishingly well. The entire IDE just feels a bit more stable and responsive now than before. I’ll keep the old project files on storage for a month or so until I can complete a more thorough rundown of everything, but with what I’ve seen so far, it doesn’t seem like that will be necessary. Here’s hoping.