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22062019

Another productive day. I didn’t spend too much time outside although I still have time to fix that (although I probably won’t). 

– Added trees.
– Depth sorting works a bit more consistently now (and is fully compatible with grass).
– Camera zoom is much more functional and scales smoothly on the player, with a maximum range of 8x.
– The improved zoom works very nicely with the increased map size (up to 2048×2048, but also works well up to 4096×4096). I’ve yet to optimise the instance count (since there are basically no other instances of which to speak…) but as they say, don’t pre-emptively optimise, so we’ll cross that road when we get there.