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15062019

Nothing really to show today, although in terms of the backend, I’ve managed to fully segregate each subinventory from one another and I now have different child inventories set up under a single parent object. It works well so far, although I still have to touch it up a bit; I’m thinking that maybe I might investigate the possibility of reading and loading the data from a JSON file (maybe CSV?) rather than one ridiculously long series of “pack_add_item”s. That might be a bit beyond my current abilities though…

Earlier, I finally fixed the font scaling and implemented a pixel-perfect viewport. Got tired of seeing the font getting warped and stretched out weirdly, so I fixed the dimensions of some characters (mostly just the “M” and “m”), reduced proportional character spacing to -1, and set the view scaling from 3 to 4 (for a clean 2:1 upscale, instead of 1.5:1, which was fucking up the fidelity before).

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