09062019
Implemented a more efficient depth sorting system, replacing the previous “depth = -y” stuff that I was using with a grid-based data structure. Supposedly it should be much better for performance – not that I imagine that’ll become an issue any time soon, but futureproofing is always good. I haven’t posted any images in a while, mostly because I’ve been working on a lot of systems. Next week I’d like to get started on environment work and get this actually looking like something presentable.