spncryn/log

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16012022

A bunch of miscellaneous work, mostly focused around the backend for the Log application. I uploaded the first twenty or so entries and added support for reading them from a CSV file, which makes importing them (and eventually handling translations) far easier. There’s a bunch of things I’d like to work on and perhaps completely redo in terms of the in-game computer’s UI: it just doesn’t look good at all right now, and is barely any more functional. There’s a lot more to be written about here but it’s pretty late and I’m pretty tired.

I also removed the cross from Avery’s shirt in the outpost. It ended up contributing too much visual noise when trying to draw animations for using the watch indoors, and felt a bit too on-the-nose, anyways.