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Really inconsistent entries these past couple of days, nothing in bad in particular though. I’ve just been taking a bit of a break lately from work, trying to work on other things and gain a bit of distance and perspective from the project for now so I can return with hopefully clearer insight. 

I feel like it’s actually been working a bit: both yesterday and today, I’ve been working on an extensive plot document charting each step of the first act of the game across every plot. It’s really helped clarify my work moving forward, by breaking down my priorities into what is essentially a list of precise steps and prerequisites. Shouldn’t be more than a day’s worth of work at this point before it’s finished… after which, it’s just a matter of executing them one by one until there’s nothing left.

I’ve also come up tonight with a pretty interesting way to finally address the split between the first and second acts of the game… it’s probably a bit too bold but I think it’s worth trying and even if it doesn’t end up working for effect, at least it’ll work to help me segregate my priorities and clean up my folders.

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