06042021
Decently productive day, got the spritework done for the motion sensor, the camera trap, and the EMF reader. I also finished the spritework for the toolkit, which I have to remember to add into the global inventory at some point. (Along with this, I also have to build in an extension to the inventory framework to accommodate for the new module system… that’ll probably take a day of work, I don’t imagine it’ll be too hard but the thought still fills me a sense of vague dread). Didn’t end up implementing anything in-engine though today: I still have to figure out the specific mechanics before I start designing any UI, and that’ll take some time for me to think through in general.
I woke up really late today – around 1400 – and felt awful at first, but then I started feeling a bit better. The weather’s gotten very pleasant lately. This evening, there was a strange scent in the air: something sweet and vaguely reminiscent of fresh hay, or maybe even Christmas trees. It made me a bit sad, although I don’t know why.