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30012020

More work on the sinkhole. I’m investigating an idea that I think may have a somewhat interesting effect, of zooming out the camera in certain locations to showcase a much larger sense of relative scale. I’ve implemented the “framework” (if something so rudimentary could even be addressed as such) in the room with the larger sinkhole, which I think I’ll tie to a user-specified trigger: maybe as simple as a manual interaction prompt, although I’m gonna try tomorrow as well to have it trigger automatically when the player steps over it. My only concern is that that would be mildly disorienting… although I think that has just as much to do with how haphazard the current camera zoom implementation is.

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30012020

Much less productive today: felt oddly agitated in a mild but undeniably palpable and perhaps even troubling way, at least to the degree where it distracted me enough throughout the day where I found it very difficult to focus on much of anything. I had an uncomfortable dream – well, that’s one way of putting it, I suppose – about Hana last night that left me feeling physically drained when I woke. Shortly after, I spent almost an entire hour after waking trying to shake off a vague sense of persistent nausea that came over me as I found my thoughts inevitably drifting again towards Alexandra. Well, I suppose this isn’t the place to talk about these kinds of things…

Nearly all of my friends with whom I keep in regular contact seem to be in troubled or otherwise generally disrupted spirits lately, but especially today; I wonder if there’s anything to it.

In other news, the Kickstarter cleared tonight, meaning that tomorrow, I’ll have to begin writing the final update for the campaign cycle, which includes the postmortem. That’ll be a real substantial piece of work… I’d like to have it done by tomorrow so that I can release it either tomorrow night or maybe even the following day for my #screenshotsaturday post… but we’ll see how I’m feeling when I wake up (and given the time right now as I’m writing this post, that probably won’t be until well into the afternoon). 

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