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A productive day. Got a bunch of rooms done, and started work on the inventory system. I was able to set up the foundation for it, including basic navigation and all the general GUI elements. There are still a few things I’d like to expand upon in that direction beyond just making it look better – namely, additional information about storage capacity and weight – but overall it’s a good start, and I’m surprised I was able to get it done so quickly. 

After that, I have to implement functionality – basically just transferring items, and properly calculating combined weights and storage space – but that requires me to first build in those systems, as well as potentially revamp the original inventory system pretty substantially to account for, and properly calculate total combined resource values (meaning that the previous implementation, which segregates resources by category, has to be either redone or seriously reconsidered). 

All in all, it’s simultaneously a lot of work, yet not as much as I originally thought. I’ve learned that as long as I’m able to find the patience to slow down and concentrate, visualise things in the right order, I’ll be okay with these kinds of things. I hope I can finish by the middle of next week.

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