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Slightly more productive today. I set up and launched a Discord server for my work, which so far has turned out much better than I initially thought it would. A lot of the people are pretty familiar, which is nice. I hope it continues to function well as intended moving forward. It’s nice to have a small space again where I can talk to people about things.

I also set up the system for smoking today, and split the vomiting mechanic into two separate variables: toxicity, and nausea. Nausea is accumulated by things like smoking too much and builds up incrementally, but also subsides on its own with time, and is completely cleared to 0 after vomiting. Toxicity on the other hand builds up progressively and stacks based on things like ingesting toxic substances or wounds becoming infected. Toxicity is not fully purged after vomiting and instead requires an antidote injection in order to completely neutralise and flush out the toxins from her system (which will cause Avery to develop a moderate fever, weakening her for one in-game day).

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