25102020
The AI’s now set up about as good as it’s probably gonna be for a while, including support for additional offensive and defensive behaviours such as throwing grenades and calling for support. I also added a few combat lines for them which help to communicate their behaviour to the player.
I think it’s time to finally get back to work on Work tomorrow, I feel sufficiently rested. I’m definitely gonna continue putting in work into the secondary project but from here on, at least until the next foreseeable break, I’ll probably be splitting my time 70/30 (hopefully).