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25092020

Added audio for the sonar pings, as well as a rudimentary HUD (it’s basically just the normal satellite HUD right now, but I’m gonna work on refining it a bit more moving forward). I think I’ve basically finished up the effect as best as I can for right now. I still need to finish up the collision mask and place all the necessary casters but that’s only about a day’s worth of work; after which I can start working on the event system for it. The nice thing about this segment is that it’s self-contained, meaning as soon as I’m done with it, I’m done with it altogether and won’t have to revisit it again. Hopefully I can finish it by next week, maybe even the end of the weekend if I’m lucky…

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