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22062020

Got a steady amount of work done today despite the awful heat. The biggest one involved the total reorganisation of the map, with which I’ve been struggling for the past several days: each side of the gorge is now inverted (both mirrored and flipped) relative to the other, which I believe will further exacerbate the effect of disorientation without directly impeding upon the player’s ability to navigate. The nexus I think will be the suspension bridge (which won’t be available from the start).

I also implemented a new item pickup UI for objects such as sticks and stones, which feature a “portrait” of sorts for the object as well as the option to either take or leave it. It looks a lot better now I think, although I think it could still use some improvements.

Overall I think I’ve definitely overcome a major hurdle that was preventing me from working well the past few days. I hope I’ll be able to return to a normal pace of operations tomorrow.

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