26042020
Didn’t get as much work done today as I would have liked, but I managed to definitively solve a pretty major issue that kept on populating the ds_list storing all the separate log entries, which caused them to repeat. It was because, for whatever senseless reason, I’d placed the ds_list_add command in the Step event, causing the list to be refilled every single step. The solution was extremely straightforward once I figured it out but I’m not sure why it took me this long to figure out. I also added a word counter to the log entries themselves.
Tomorrow I’m gonna focus my attention on trying to save, store, and access entries, as well as a window prompt that appears when the player attempts to manually exit the log prior to it being completed.