spncryn/log

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02042020

Worked on some new furniture. Implemented a locking mechanism for the outpost which allows the main door to be locked from the inside, as well as a “corkboard” containing the map and a bunch of objective-related documents (which I’ll work on tomorrow). I hope the latter will be able to give the player a vague sense of direction in terms of what to potentially investigate over the general arc of the game.