23012020
Woke up late around 1300 and spent the entire day basically working on the new update (which you can read here). The new portraits turned out pretty well and I’m satisfied with them, although I’m vaguely bothered by the fact that I fucked up Avery’s VSC on the earlier version – which also extremely unfortunately happens to be the one used in the trailer – as well as a very minor typo in the 417s… hopefully nobody notices because I sure as hell can’t fix either of those things at this point. Whatever… accept the things I cannot change…
Tomorrow I’d like to get back to work on the stuff I was working on yesterday and hopefully get the shower sequence started, or alternately finish up the initial decontamination sequence. (I’ll probably end up working on the latter, but just in case…) I really need to start getting more content out again soon, it’s been a while – hell, the entire month basically – since I’ve produced anything of worth in terms of the actual gameplay. I’m thinking the outpost will be a really substantial update both for the game and publicly, but it’s gonna quite a bit… my next major milestone is reaching the initial production build for GDC so I’m gonna have to really start committing to a hard schedule these next two months (really, 1.5 months seeing how I’ve wasted most of this one away) if I want to stay on schedule. I think I’ll be able to do it. I have to be able to do it.