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Didn’t end up working on environments after all today, although I did get a good amount of work done on conceptual planning: broad overview stuff like narrative structure and various topographical connections, etc. I woke up early today, around 0800, and although at several points throughout the day I was very tempted to go back to sleep, for some reason each time something arose at the last moment to convince me to stay awake. I spent the entire day too tired to really focus on anything substantial yet motivated just enough to feel guilty going back to sleep. It reflects in the quality – or lack thereof, I suppose – of my work today: Avery’s portrait really kinda sucks to the point where I’m strongly considering just redoing it altogether, I fucked up the anatomy real bad because I wasn’t thinking straight (not to mention the lighting angles, or inconsistent shading, or hell, even the proportions in some parts are questionable, etc).
Well, it was just for fun, anyways. No need to get too worked up about it.