04112019
I was able to finish up the animation for erecting the framework of the bivouac today, although I think I’ll remove the guylines from it for the sake of convenience and efficiency. The animation took a rather long time although I’m glad it’s finally finished. Tomorrow I’ll implement it in gameplay, and if I have more time after that, I’ll also start working on the teardown as well.
The next thing to be done in terms of visuals is the animation for entering and exiting the bivouac, which, depending on how I’m feeling when I wake up, will either be very straightforward, or unnecessarily involved. Hopefully it’s the former. I’m actually kinda looking forward to getting it done because once I do, not only will the bivouac be functionally complete (only missing audio), but I’ll be able to start properly working on the sleep system, which is something I’m very interested in.